Changes for page Networks
Last modified by Zenna Elfen on 2025/11/24 12:07
From version 6.1
edited by Zenna Elfen
on 2025/11/23 22:45
on 2025/11/23 22:45
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To version 15.1
edited by Zenna Elfen
on 2025/11/24 11:56
on 2025/11/24 11:56
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... ... @@ -1,6 +1,8 @@ 1 1 (% class="box" %) 2 2 ((( 3 -This page contains an overview of all P4P Networks in this wiki. You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 3 +This page contains an overview of all P4P Networks in this wiki and their building blocks. 4 + 5 +You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 4 4 ))) 5 5 6 6 ... ... @@ -14,4 +14,145 @@ 14 14 15 15 16 16 19 +== Building Blocks of P4P Networks == 20 + 21 + 22 +(% class="box" %) 23 +((( 24 +To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks. Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]]. 25 +))) 26 + 27 + 28 +==== **1. Data Synchronization** ==== 29 + 30 +> Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics. 31 + 32 +* //How do peers detect differences and synchronize state?// 33 +* Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol 34 + 35 + 36 + 37 +==== **2. Collaborative Data Structures & Conflict Resolution** ==== 38 + 39 +> This layer defines **how shared data evolves** when multiple peers edit concurrently. It focuses on **conflict-free merging, causality, and consistency of meaning**, not transport or storage. CRDTs ensure deterministic convergence, while event-sourced or stream-driven models maintain a history of all changes and derive consistent state from it. 40 + 41 +* //How do peers collaboratively change shared data and merge conflicts?// 42 +* Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext 43 + 44 + 45 + 46 +==== **3. Data Storage & Replication** ==== 47 + 48 +> This layer focuses on **durability, consistency, and redundancy**. It handles write-paths, crash-resilience, and replication semantics across nodes. It is the “database/storage engine” layer where **data lives and survives over time**, independent of sync or merging logic. 49 + 50 +* //How is data persisted locally and replicated between peers?// 51 +* Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage 52 + 53 + 54 + 55 +==== **4. Peer & Content Discovery** ==== 56 + 57 +> Discovery occurs in two phases: 58 +> 1. **Peer Discovery** → finding _any_ nodes 59 +> 2. **Topic Discovery** → finding _relevant_ nodes or resources 60 +> These mechanisms enable decentralized bootstrapping and interest-based overlays. 61 + 62 +* //How do peers find each other, and how do they discover content in the network?// 63 +* Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols 64 + 65 + 66 + 67 +==== **5. Identity & Trust** ==== 68 + 69 +> Identity systems ensure reliable mapping between peers and cryptographic keys. They underpin authorization, federated trust, and secure overlays. 70 + 71 +* //How peers identify themselves, authenticate, and establish trustworthy relationships?// 72 +* Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs 73 + 74 + 75 +==== **6. Transport Layer** ==== 76 + 77 +> This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions. 78 + 79 +* How do peers establish end-to-end byte streams and reliable delivery? 80 +* Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack 81 + 82 + 83 +==== **7. Underlying Transport (Physical/Link Layer)** ==== 84 + 85 +> Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections. 86 + 87 +* How does data move across the medium? 88 +* Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS 89 + 90 +==== **8. Session & Connection Management** ==== 91 + 92 +> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks. 93 + 94 +* How are connections initiated, authenticated, resumed, and kept alive? 95 +* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 96 + 97 + 98 +==== **9. Content Addressing** ==== 99 + 100 +> Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems. 101 + 102 +* How is data addressed and verified by content, not location? 103 +* Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN) 104 + 105 +==== **10. P2P Connectivity** ==== 106 + 107 +> Connectivity ensures peers bypass NATs/firewalls to reach each other. 108 + 109 +* How can two peers connect directly across networks, firewalls, and NATs? 110 +* Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP 111 + 112 +==== **11. Session & Connection Management** ==== 113 + 114 +> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation. 115 + 116 +* How are connections initiated, authenticated, resumed, and kept alive? 117 +* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 118 + 119 +==== **12. Message Format & Serialization** ==== 120 + 121 +> Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data. 122 + 123 +* How is data encoded, structured, and made interoperable between peers? 124 +* Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers 125 + 126 +==== **13. File / Blob Synchronization** ==== 127 + 128 +> Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases. 129 + 130 +How are large objects transferred and deduplicated efficiently across peers? 131 +Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers 132 + 133 +==== **14. Local Storage & Processing Primitives** ==== 134 + 135 +> Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay. 136 + 137 +* How do nodes persist, index, and process data locally—without external servers? 138 +* Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries 139 + 140 + 141 +==== **15. Crash Resilience & Abortability** ==== 142 + 143 +> Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation. 144 + 145 +* How do nodes recover and maintain correctness under failure? 146 +* Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences 147 + 148 + 149 + 150 + 151 +== Distributed Network Types == 152 + 153 + 154 +[[Flowchart depicting distributed network variants, under development. Building on work from Z. Elfen, 2024: ~[~[https:~~~~/~~~~/doi.org/10.17613/naj7d-6g984~>~>https://doi.org/10.17613/naj7d-6g984~]~]>>image:P4P_Typology.png||alt="Flowchart depicting typologies of distributed networks, such as Friend-2-Friend, Grassroots Networks, Federated Networks, Local-First, P2P and P4P Networks" data-xwiki-image-style-alignment="center" height="649" width="639"]] 155 + 156 + 157 + 158 +== Overview of P4P Networks == 159 + 17 17 {{include reference="Projects.WebHome"/}}
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