Changes for page Networks
Last modified by Zenna Elfen on 2025/11/24 12:07
From version 17.1
edited by Zenna Elfen
on 2025/11/24 12:07
on 2025/11/24 12:07
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To version 12.1
edited by Zenna Elfen
on 2025/11/24 11:46
on 2025/11/24 11:46
Change comment:
There is no comment for this version
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... ... @@ -5,156 +5,28 @@ 5 5 You can also [[add a P4P Network>>doc:Projects.WebHome]] or have a look at the [[P4P Applications>>doc:P4P.Applications.WebHome]]. 6 6 ))) 7 7 8 -{{toc/}} 9 9 10 10 10 + 11 + 12 + 11 11 == Building Blocks of P4P Networks == 12 12 13 13 14 14 (% class="box" %) 15 15 ((( 16 - To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks.Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]].18 +Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]]. 17 17 ))) 18 18 21 +To fully assemble a P4P network one needs a few different building blocks. The following is an overview of the building blocks needed for P4P networks. 19 19 20 -==== **1. Data Synchronization** ==== 21 21 22 -> Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics. 23 23 24 -* //How do peers detect differences and synchronize state?// 25 -* Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol 26 26 27 27 28 28 29 -==== **2. Collaborative Data Structures & Conflict Resolution** ==== 30 30 31 -> This layer defines **how shared data evolves** when multiple peers edit concurrently. It focuses on **conflict-free merging, causality, and consistency of meaning**, not transport or storage. CRDTs ensure deterministic convergence, while event-sourced or stream-driven models maintain a history of all changes and derive consistent state from it. 32 32 33 -* //How do peers collaboratively change shared data and merge conflicts?// 34 -* Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext 35 - 36 - 37 - 38 -==== **3. Data Storage & Replication** ==== 39 - 40 -> This layer focuses on **durability, consistency, and redundancy**. It handles write-paths, crash-resilience, and replication semantics across nodes. It is the “database/storage engine” layer where **data lives and survives over time**, independent of sync or merging logic. 41 - 42 -* //How is data persisted locally and replicated between peers?// 43 -* Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage 44 - 45 - 46 - 47 -==== **4. Peer & Content Discovery** ==== 48 - 49 -> Discovery occurs in two phases: 50 -> 1. **Peer Discovery** → finding _any_ nodes 51 -> 2. **Topic Discovery** → finding _relevant_ nodes or resources 52 -> These mechanisms enable decentralized bootstrapping and interest-based overlays. 53 - 54 -* //How do peers find each other, and how do they discover content in the network?// 55 -* Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols 56 - 57 - 58 - 59 -==== **5. Identity & Trust** ==== 60 - 61 -> Identity systems ensure reliable mapping between peers and cryptographic keys. They underpin authorization, federated trust, and secure overlays. 62 - 63 -* //How peers identify themselves, authenticate, and establish trustworthy relationships?// 64 -* Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs 65 - 66 - 67 - 68 -==== **6. Transport Layer** ==== 69 - 70 -> This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions. 71 - 72 -* //How do peers establish end-to-end byte streams and reliable delivery?// 73 -* Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack 74 - 75 - 76 - 77 -==== **7. Underlying Transport (Physical/Link Layer)** ==== 78 - 79 -> Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections. 80 - 81 -* //How does data move across the medium?// 82 -* Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS 83 - 84 - 85 - 86 -==== **8. Session & Connection Management** ==== 87 - 88 -> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks. 89 - 90 -* //How are connections initiated, authenticated, resumed, and kept alive?// 91 -* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 92 - 93 - 94 - 95 -==== **9. Content Addressing** ==== 96 - 97 -> Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems. 98 - 99 -* //How is data addressed and verified by content, not location?// 100 -* Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN) 101 - 102 - 103 - 104 -==== **10. P2P Connectivity** ==== 105 - 106 -> Connectivity ensures peers bypass NATs/firewalls to reach each other. 107 - 108 -* //How can two peers connect directly across networks, firewalls, and NATs?// 109 -* Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP 110 - 111 - 112 - 113 -==== **11. Session & Connection Management** ==== 114 - 115 -> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation. 116 - 117 -* //How are connections initiated, authenticated, resumed, and kept alive?// 118 -* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 119 - 120 - 121 - 122 -==== **12. Message Format & Serialization** ==== 123 - 124 -> Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data. 125 - 126 -* //How is data encoded, structured, and made interoperable between peers?// 127 -* Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers 128 - 129 - 130 - 131 -==== **13. File / Blob Synchronization** ==== 132 - 133 -> Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases. 134 - 135 -//How are large objects transferred and deduplicated efficiently across peers?// 136 -Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers 137 - 138 - 139 -==== **14. Local Storage & Processing Primitives** ==== 140 - 141 -> Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay. 142 - 143 -* //How do nodes persist, index, and process data locally—without external servers?// 144 -* Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries 145 - 146 - 147 - 148 -==== **15. Crash Resilience & Abortability** ==== 149 - 150 -> Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation. 151 - 152 -* //How do nodes recover and maintain correctness under failure?// 153 -* Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences 154 - 155 - 156 - 157 - 158 158 == Distributed Network Types == 159 159 160 160