Changes for page Networks
Last modified by Zenna Elfen on 2025/11/24 12:07
From version 15.1
edited by Zenna Elfen
on 2025/11/24 11:56
on 2025/11/24 11:56
Change comment:
There is no comment for this version
To version 13.1
edited by Zenna Elfen
on 2025/11/24 11:47
on 2025/11/24 11:47
Change comment:
There is no comment for this version
Summary
-
Page properties (1 modified, 0 added, 0 removed)
Details
- Page properties
-
- Content
-
... ... @@ -12,142 +12,71 @@ 12 12 13 13 14 14 15 - 16 - 17 - 18 - 19 19 == Building Blocks of P4P Networks == 20 20 21 21 22 22 (% class="box" %) 23 23 ((( 24 - To fully assemble a P4P network one needs a few different building blocks, below is an overview of 15 of those building blocks.Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]].20 +Lost in translation? Take a look at the [[terminology>>doc:P4P.Definitions.WebHome]]. 25 25 ))) 26 26 23 +To fully assemble a P4P network one needs a few different building blocks. The following is an overview of the building blocks needed for P4P networks. 27 27 28 -==== **1. Data Synchronization** ==== 29 29 26 +##### 9. **Data Synchronization** 27 + 30 30 > Synchronization answers **how updates flow between peers** and how they determine what data to exchange. This layer is about **diffing, reconciliation, order, causality tracking, and efficient exchange**, not persistence or user-facing collaboration semantics. 31 31 32 - *//How do peers detect differences and synchronize state?//33 - *Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol30 +- _How do peers detect differences and synchronize state?_ 31 +- Examples: Range-Based Set Reconciliation, RIBLT, Gossip-based sync, State-based vs op-based sync, Lamport/Vector/HLC clocks, Braid Protocol 34 34 33 +*Relevant links or documentation:* 35 35 36 36 37 - ====**2. Collaborative Data Structures & Conflict Resolution**====36 +##### 10. **Collaborative Data Structures & Conflict Resolution** 38 38 39 39 > This layer defines **how shared data evolves** when multiple peers edit concurrently. It focuses on **conflict-free merging, causality, and consistency of meaning**, not transport or storage. CRDTs ensure deterministic convergence, while event-sourced or stream-driven models maintain a history of all changes and derive consistent state from it. 40 40 41 - *//How do peers collaboratively change shared data and merge conflicts?//42 - *Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext40 +- _How do peers collaboratively change shared data and merge conflicts?_ 41 +- Examples: CRDTs (Yjs, Automerge), OT, Event Sourcing, Stream Processing, Version Vectors, Peritext 43 43 43 +*Relevant links or documentation:* 44 44 45 45 46 - ====**3. Data Storage & Replication**====46 +##### 11. **Data Storage & Replication** 47 47 48 48 > This layer focuses on **durability, consistency, and redundancy**. It handles write-paths, crash-resilience, and replication semantics across nodes. It is the “database/storage engine” layer where **data lives and survives over time**, independent of sync or merging logic. 49 49 50 - *//How is data persisted locally and replicated between peers?//51 - *Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage50 +- _How is data persisted locally and replicated between peers?_ 51 +- Examples: SQLite, IndexedDB, LMDB, Hypercore (append-only logs), WALs, Merkle-DAGs (IPFS/IPLD), Blob/media storage 52 52 53 +*Relevant links or documentation:* 53 53 55 +##### 12. **Peer & Content Discovery** 54 54 55 -==== **4. Peer & Content Discovery** ==== 56 - 57 57 > Discovery occurs in two phases: 58 58 > 1. **Peer Discovery** → finding _any_ nodes 59 59 > 2. **Topic Discovery** → finding _relevant_ nodes or resources 60 60 > These mechanisms enable decentralized bootstrapping and interest-based overlays. 61 61 62 -* //How do peers find each other, and how do they discover content in the network?// 63 -* Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols 64 64 63 +- _How do peers find each other, and how do they discover content in the network?_ 64 +- Examples: DHTs (Kademlia, Pastry), mDNS, DNS-SD, Bluetooth scanning, QR bootstrapping, static peer lists, Interest-based routing, PubSub discovery (libp2p), Rendezvous protocols 65 65 66 +*Relevant links or documentation:* 66 66 67 - ====**5. Identity & Trust**====68 +##### 13. **Identity & Trust** 68 68 69 69 > Identity systems ensure reliable mapping between peers and cryptographic keys. They underpin authorization, federated trust, and secure overlays. 70 70 71 - *//How peers identify themselves, authenticate, and establish trustworthy relationships?//72 - *Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs72 +- _How peers identify themselves, authenticate, and establish trustworthy relationships?_ 73 +- Examples: PKI, Distributed Identities (DIDs), Web-of-Trust, TOFU (SSH-style), Verifiable Credentials (VCs), Peer key fingerprints (libp2p PeerIDs), Key transparency logs 73 73 74 74 75 -==== **6. Transport Layer** ==== 76 76 77 -> This layer provides logical connections and flow control. QUIC and WebRTC bring modern congestion control and encryption defaults; Interpeer explores transport beyond IP assumptions. 78 78 79 -* How do peers establish end-to-end byte streams and reliable delivery? 80 -* Examples: TCP, UDP, QUIC, SCTP, WebRTC DataChannels, Interpeer transport stack 81 81 82 82 83 -==== **7. Underlying Transport (Physical/Link Layer)** ==== 84 - 85 -> Highly relevant for **offline-first / edge networks**, device-to-device communication, and mesh networks and relates to the hardware which facilitates connections. 86 - 87 -* How does data move across the medium? 88 -* Examples: Ethernet, Wi-Fi Direct / Wi-Fi Aware (post-AWDL), Bluetooth Mesh, LoRa, NFC, Cellular, CSMA/CA, TDMA, FHSS 89 - 90 -==== **8. Session & Connection Management** ==== 91 - 92 -> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation—especially important in lossy or mobile networks. 93 - 94 -* How are connections initiated, authenticated, resumed, and kept alive? 95 -* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 96 - 97 - 98 -==== **9. Content Addressing** ==== 99 - 100 -> Content addressing ensures **immutability, verifiability, and deduplication**. Identity of data = cryptographic hash, enabling offline-first and tamper-evident systems. 101 - 102 -* How is data addressed and verified by content, not location? 103 -* Examples: IPFS CIDs, BitTorrent infohashes, Git hashes, SHA-256 addressing, Named Data Networking (NDN) 104 - 105 -==== **10. P2P Connectivity** ==== 106 - 107 -> Connectivity ensures peers bypass NATs/firewalls to reach each other. 108 - 109 -* How can two peers connect directly across networks, firewalls, and NATs? 110 -* Examples: IPv6 direct, NAT Traversal, STUN, TURN, ICE (used in WebRTC), UDP hole punching, UPnP 111 - 112 -==== **11. Session & Connection Management** ==== 113 - 114 -> Manages **connection lifecycle**, including authentication handshakes, reconnection after drops, and session continuation. 115 - 116 -* How are connections initiated, authenticated, resumed, and kept alive? 117 -* Examples: TLS handshake semantics, Noise IK/XX patterns, session tokens, keep-alive heartbeats, reconnection strategies, session resumption tickets 118 - 119 -==== **12. Message Format & Serialization** ==== 120 - 121 -> Serialization ensures **portable data representation**, forward-compatible schemas, and efficient messaging. IPLD provides content-addressed structuring for P2P graph data. 122 - 123 -* How is data encoded, structured, and made interoperable between peers? 124 -* Examples: CBOR, Protocol Buffers, Cap’n Proto, JSON, ASN.1, IPLD schemas, Flatbuffers 125 - 126 -==== **13. File / Blob Synchronization** ==== 127 - 128 -> Bulk data syncing has **different trade-offs** than small collaborative state (chunking, deduplication, partial transfer, resume logic). Critical for media and archival P2P use-cases. 129 - 130 -How are large objects transferred and deduplicated efficiently across peers? 131 -Examples: BitTorrent chunking, IPFS block-store, NDN segments, rsync-style delta sync, ZFS send-receive, streaming blob transfers 132 - 133 -==== **14. Local Storage & Processing Primitives** ==== 134 - 135 -> Provides durable on-device state and local computation (event sourcing, materialization, compaction). Enables offline-first writes and deterministic replay. 136 - 137 -* How do nodes persist, index, and process data locally—without external servers? 138 -* Examples: RocksDB, LevelDB, SQLite, LMDB, local WALs/append-only logs, embedded stream processors (NATS Core JetStream mode, Actyx-like edge runtimes), Kafka-like libraries 139 - 140 - 141 -==== **15. Crash Resilience & Abortability** ==== 142 - 143 -> Ensures P2P apps don’t corrupt state on crashes. Tied to **local storage & stream-processing**, and critical in offline-first and distributed update pipelines. Abortability is the updated term for Atomicity as part of the ACID abbreviation. 144 - 145 -* How do nodes recover and maintain correctness under failure? 146 -* Examples: WALs, idempotent ops, partial log replay, transactional journaling, write fences 147 - 148 - 149 - 150 - 151 151 == Distributed Network Types == 152 152 153 153